ysobel: (fail)
masquerading as a man with a reason ([personal profile] ysobel) wrote2011-01-26 06:41 pm

More Minecraft stuff

In my most active world (World 3), I currently have:

* sealed home base (glass windows and door, otherwise stone) w/ two forges and a crafter and a double chest
* tree farm, fenced off to keep unruly chickens out
* just to the east, a fully explored system of tunnels
* in some random direction that currently has a torch trail leading to home base, more caves, with something that may or may not be a treasure room thing, and also lava and water
* three colors of wool, two colors of dye, 72 unused iron, 11 unsmelted iron, 4 diamonds, shittons of coal, six leather, one gold block, redstone dust, three stacks of glass

This is the part where it should be fun - especially if I switch it from complete wuss Peaceful to something with enemies, but even without that I can build stuff.

I just don't know what to build.

This is kind of where I always get. This far, and then I create a new world because I haven't the faintest idea where to go or what to do or anything.

Even though this should be the awesome bit.

#ifailatminecraft #wheehashtags #yesIknowthisisnotTwitter #sigh

ETA: Am dork. Created world 4. It now has the beginnings of a small castle, surrounded by a moat (which is there in part so that if I fall off of large architectural shit I won't die. Never mind that I am like two feet away from my spawn point so dying has no actual penalty to speak of.) Am failing at Minecraft architecture. Do have the nice beginnings of a small quarry, though...

(It also has pumpkins. Yay pumpkins \o/)

Thing is, I want to do big projects -- not the epic ones, just something Cool and Awesome -- and my brain fails. (Or comes up with ridiculous ideas like arched windows, which you can do on Epic-scale stuff but not when the window is 1x2 and the frame is one block wide on each side. At the moment I have pillars of stone with a central stone one higher, and then stone steps on either side, which is okay but kind of dorky. I don't think there is a non-dork solution.)

IT doesn't help that, unlike legos, I am effectively in scale with what I am manipulating, so building tall things requires climbing. (And building one tall pole is okay with the "jump and build underneath you" method, but if you fall off you can't reach the top again.)

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