Game rec info: what's useful
Jan. 8th, 2017 10:33 pmI want to write up a series of recommendation / information posts about some of the mobile games I am currently playing. What I've thought of so far is something like this:
- premise: a sentence or two of what the game is about or what the purpose is
- mechanics: what you do and how you do it
- ads: do they exist, are they forced or optional, how annoying
- in-game purchases: what, how necessary
- accessibility: (see below)
- braining required: how much do you have to think
- speed or timed levels
- internet connectivity required?
- summary of why I like it
What else would be useful to know?
And in terms of accessibility -- I can't really judge visual accessibility, though I will do my best. I can do auditory accessibility (whether sound is required / useful). I can definitely do physical accessibility of my own needs (which include "if I am playing on the iPad, do I have to be able to reach the entire screen or just parts" and "horizontal, vertical, or both" (admittedly both is a rare thing), but what else is good? Precision required? Reaction time, maybe. What else?
The posts will be written with the intent of being shareable, so I want them to be as useful as possible without being cluttered.
- premise: a sentence or two of what the game is about or what the purpose is
- mechanics: what you do and how you do it
- ads: do they exist, are they forced or optional, how annoying
- in-game purchases: what, how necessary
- accessibility: (see below)
- braining required: how much do you have to think
- speed or timed levels
- internet connectivity required?
- summary of why I like it
What else would be useful to know?
And in terms of accessibility -- I can't really judge visual accessibility, though I will do my best. I can do auditory accessibility (whether sound is required / useful). I can definitely do physical accessibility of my own needs (which include "if I am playing on the iPad, do I have to be able to reach the entire screen or just parts" and "horizontal, vertical, or both" (admittedly both is a rare thing), but what else is good? Precision required? Reaction time, maybe. What else?
The posts will be written with the intent of being shareable, so I want them to be as useful as possible without being cluttered.
Great ideas! few more...
Date: 2017-01-10 06:03 pm (UTC)Can I pause gameplay?
Can I play offline? (seems like a simple Q but some games crash when they can't connect to refresh their annoying ads)
The AppleVis site reviews some games designed for blind people--might be good to link there.
http://www.applevis.com/ios-app-directory/games
Re: Great ideas! few more...
Date: 2017-01-10 10:05 pm (UTC)And ooh, nifty link! Though I do tend to be drawn to games for the visual pretty, which doesn't tend to accessibilize well...
None of the apps I'm reccing are listed there. I will do my best to guess at "low but functional vision" and "colorblind" playability, with caveat that I am decently sighed so it's only a guess; I have no way to judge playability (or desirability / entertainment value) for more significant visual impairment.
no subject
Date: 2017-01-10 10:13 pm (UTC)no subject
Date: 2017-01-12 05:27 am (UTC)