ysobel: (wow: death)
[personal profile] ysobel
World of Warcraft is by its very nature a group game; and yet it is possible to play a lot of the non-max-level game solo. You can't do everything, but you can go in and kill shit and not have to deal with people.

Once you get to max level, though, a lot of the fun stuff can only be done in group settings. Which not only requires interaction with other people, but requires a completely different play style.

I have totally fallen in love with playing my shaman (and wish for a number of reasons that she'd been the one I leveled first). She's specced Enhancement, which is for one thing primarily melee (which I seem to gravitate towards, as opposed to spellcasting) and for another thing completely awesome; between Stormstrike, Maelstrom Weapon, and the Spirit Wolves, I just get way too much glee out of playing.

It is perhaps worth noting that these are all fairly high in the Enh talent tree. Stormstrike you can't get until at least level 40 (or 41 if you go for dual wielding first). Feral Spirit, which is the one with puppies spirit wolves, is the 51-point talent, so not available until level 60, and Maelstrom Weapon is only the tier before.

It is also worth noting that these are the sort of abilities that are awesome for solo play. Not so awesome for group play.

Further, there is the thing where shamans can heal, particularly if Resto-specced. You can have two specs -- for shamans, this is often one for healing and one for doing damage, and the active one depends on the makeup of the current party -- but healing is, of course, a spellcasting profession. (Of course, I mean, hitting people over the head to cure them *sounds* fun, but...)

And theoretically, there's no reason why I couldn't be Enh+Resto. Do the fun stuff for damage times, and healing stuff for healing times. But it's utterly ridiculous. Doing that would mean maintaining two different gear sets, one for melee stuff and one for healing/spellcasting stuff, which is annoying and time consuming and expensive. And after all, shamans have a perfectly good spellcasting dps option (Ele), and it makes way more sense to maintain gear that works for both damage and healing.

... except that the shamaning bits that I fell in love with are all in the Enhancement tree.

If I go Ele/resto, I lose that. It'll be like playing a completely different character. One I don't know how to play, and one that may not be any fun.

Sigh.

(okay, yes, I know I don't have to worry about that for another nine levels, and even then, if I thoroughly hate ele I can switch back to enh. but.)

Date: 2009-12-17 10:32 pm (UTC)
helens78: Cartoon. An orange cat sits on the chest of a woman with short hair and glasses. (Default)
From: [personal profile] helens78
*pets!* I love elemental/resto -- but all my characters are casters. :) Do what feels right to you, and don't worry about how hard it may be to gear for both; unless you run with a heck of a lot of shamans, there's not going to be a lot of competition for spellpower mail. :)

Date: 2009-12-18 12:19 am (UTC)
helens78: Cartoon. An orange cat sits on the chest of a woman with short hair and glasses. (Default)
From: [personal profile] helens78
Elemental is a totally different ballgame after 75, since you'll get Lava Burst at that point, but it's also different after 60 when you can pick up Thunderstorm and never go OOM again. :) I think it's at its best around 75, and I am pretty sure it's not possible for me to go OOM as elemental (a nice change from resto, where I struggle profoundly), but it'll be a while yet before you're 75 if I read your post right (about 71 now?).

Your note about squishiness sounds familiar -- for the longest time, that was what I liked best about healing as a resto shammy, the fact that I wasn't squishy at all (as compared to my priest). Of course, I've recently been healing with my priest again, and the squishiness is a non-issue. ^_^

Woooo, epic flappy! Man, they're nice. :D

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