minecraftian idgi
Mar. 30th, 2011 12:18 amI have a tendency with minecraft to build aboveground dwellings -- a cobblestone pillar at least 10 high with a ladder up one side, and then a platform (with a hole where I come out of the ladder), and then up and out from there.
My current structure is a room with chests and furnaces, and stairs on either side leading up to the roof, which has more chests and then branches off to other platforms -- one with a nether portal, one with a big square tree farm, and one with a rectangular wheat farm.
I like the aboveground farms because critters don't seem to get in them. And then don't require fencing. But the wheat farm has a tendency to ... randomly decompose?
In cross-section, it looks like this:
Or, from above, a symmetrical layout with a wall of cobblestone, a layer of water with cobblestone underneath, a layer of dirt with cobblestone underneath, a layer of cobblestone one step down, a layer of dirt with cobblestone underneath, and a central layer of water with cobblestone beneath and also above. (All the dirt blocks have crops; the cobblestone rows have torches at three-block intervals.)
This setup means that a) every crop is immediately adjacent to water, and b) I have pathways to walk on without trampling crops.
Problem is, I will come back from an Expedition to find a random block missing.
Sometimes, it's one of the upper-layer dirt blocks, which leads to the upper-layer water canal flooding and therefore drowning the lower-level crops. Sometimes, it's one of the cobblestone blocks underneath the water, leading to a fountain down to the ground below (less problematic but still annoying). It's always been a block adjacent to non-flowing water.
I know it's not creeper damage, because a) one block at a time, b) things do not spawn at that height, and c) I'm not around when it happens anyway so creepers would have no reason to go boom. I just ... can't figure out what it is!
Any ideas?
(This is not urgent in any way, seeing as how I have four stacks of wheat and two stacks of seeds and so I'm hardly going hungry. But, y'know, it's sort of vexing and perplexing.)
My current structure is a room with chests and furnaces, and stairs on either side leading up to the roof, which has more chests and then branches off to other platforms -- one with a nether portal, one with a big square tree farm, and one with a rectangular wheat farm.
I like the aboveground farms because critters don't seem to get in them. And then don't require fencing. But the wheat farm has a tendency to ... randomly decompose?
In cross-section, it looks like this:
cwd c dwc ccccdwdcccc ccc
Or, from above, a symmetrical layout with a wall of cobblestone, a layer of water with cobblestone underneath, a layer of dirt with cobblestone underneath, a layer of cobblestone one step down, a layer of dirt with cobblestone underneath, and a central layer of water with cobblestone beneath and also above. (All the dirt blocks have crops; the cobblestone rows have torches at three-block intervals.)
This setup means that a) every crop is immediately adjacent to water, and b) I have pathways to walk on without trampling crops.
Problem is, I will come back from an Expedition to find a random block missing.
Sometimes, it's one of the upper-layer dirt blocks, which leads to the upper-layer water canal flooding and therefore drowning the lower-level crops. Sometimes, it's one of the cobblestone blocks underneath the water, leading to a fountain down to the ground below (less problematic but still annoying). It's always been a block adjacent to non-flowing water.
I know it's not creeper damage, because a) one block at a time, b) things do not spawn at that height, and c) I'm not around when it happens anyway so creepers would have no reason to go boom. I just ... can't figure out what it is!
Any ideas?
(This is not urgent in any way, seeing as how I have four stacks of wheat and two stacks of seeds and so I'm hardly going hungry. But, y'know, it's sort of vexing and perplexing.)